Stranded on a forgotten island with sword and bow. Fight through enemies and solve puzzles on your quest to re-ignite an ancient beacon to call for aid.
The Keeper's Light is a third-person game inspired by Zelda: Breath of the Wild. As a technical artist, I was responsible for all the player abilities, enemy abilities, and foliage movement. I also created some environment VFX such as fire and smoke.
Progammers:
Filip Tripkovic
Game Artists:
Animators:
Level designers:
Technical Artsits: