Project 7

The Keepers Light


Stranded on a forgotten island with sword and bow. Fight through enemies and solve puzzles on your quest to re-ignite an ancient beacon to call for aid. 




The Keeper's Light is a third-person game inspired by Zelda: Breath of the Wild. As a technical artist, I was responsible for all the player abilities, enemy abilities, and foliage movement. I also created some environment VFX such as fire and smoke.

My team:


Progammers:

  • Filip Tripkovic

  • Måns Berggren
  • Herman Sjöholm
  • William Sigurdsson
  • Liam Sjöholm
  • Erik Edfors

Game Artists:

  • Jasper Paavolainen
  • Emil Hagström
  • Stephanie Madsen
  • Albin Mjörnstedt

Animators:

  • Oskar Lind
  • Jesper Walden

Level designers:

  • Martin Trosell
  • Kristian Sistig

Technical Artsits:

  • Erik Hausner
  • Elina Kans