Game Projects

Game Projects

During my studies at The Game Assembly, I contributed to the development of several games using a custom game engine created by my team’s programmers, enhancing my skills in collaborating closely with other disciplines. It was also a highly valuable experience working with a custom built engine which allowed me to create innovative and creative solutions. Since all VFX had to be written in HLSL, it presented an exciting challenge.

My primary responsibility was to design and implement the VFX for the games.

Spite Flesh & Flames

The Keepers Light